Monday, 13 October 2014

Tentacle Creature: Designs and Final Outcome

After conducting a little artist research and considering the various points I made concerning their own tentacle monster designs, I took to Photoshop to begin developing ideas.

I decided that for quick designing, I would first block in some silhouettes of my creature, to ensure my design was well-balanced and recognisable before I got too distracted with details.

The top left image was my first design; here I incorporated the betta fish fins I talked about in my previous post, however, although aesthetically I like how the fins look, I decided that a soft, scaly, fish body wouldn't be suitable for my creature. It is intended to be a predator, and would need more robust protection from potential threats.

This is when I came up with the bottom left image. It is essentially the same design, only with a shark-like body. A shark's tough skin would provide adequate armour against any "enthusiastic" prey, as well as its fins and tail allowing my creature to be that much more maneuverable. While a thin, floaty tail fin is nice for show, it wouldn't offer much in terms of speed and turnability.

I was fairly content with this design, but I thought something didn't feel quite right; if this creature is intended to be a predator, it needs to have something that gives it the edge on other animals. Right now, the tentacles are flowing backwards to emulate a mane, so I decided that turning them around, making them able to shoot forwards and entangle themselves in their victim, would be a much better use for them than simply "being". This is how the top right design came to be, and I am very happy with the silhouette as it stands.

The loose sketch beneath it is how I imagine the head (specifically, the mouth,) of the creature to be. The jaw would be able to dislocate itself, much like a snake's can, in order to more efficiently swallow larger sources of nutrition, or alternatively to achieve a larger bite when attacking.
The teeth themselves point inwards, allowing for anything to easily enter the creature's mouth, whilst also meaning that trying to struggle out of a bite, if successful, would still leave great, potentially fatal, gashes.

With this design in my head, I quickly worked out the complete sketch in my sketchbook.




And promptly loaded it up in Photoshop to brush on some very loose colours.



Red and blue were my first choices for this creature, as I didn't feel green suited the creature itself, and yellow I think would end up too bright, and doesn't really strike me as a particularly "oceany" colour.

I went with the red in the end, as I still really like the colour scheme I used in my initial watercolour mockup in a previous post, and ended up with this as my finished design.
While I am happy overall with my colours, I feel that my shadows should be a lot more apparent, which is something I personally need to work on. After I had finished this piece, I also thought that perhaps I should have added barbs to the tentacles, seeing as this creature is intended to be a predator. The tentacles as they are would be suited for gripping and holding, but anything else would have to be handled by the creature's jaws or forearms; not the most efficient way to do things.

Colour-wise, I might also rethink my palette to use darker colours. Where I went wrong when I did the blue mockup was I chose colours that were far too light, they ended up looking too similar. These contrasts translated better when I adjusted the hue to be more red, which I think in part influenced my choice in colour.

The addition of barbs, more dynamic shadows, and also perhaps a darker colour palette, would all positively contribute to a more striking design, I believe. However, I think that I have in part achieved my goal in that I created a design that I believe could be imagined within a natural environment.

Sunday, 12 October 2014

Tentacle Creature: Design Research and Beginning Development

After doing a little research on how tentacles actually look, I began to think of what kind of creature I wanted to create. Right off the bat I knew I wanted my creature to "make sense"; I wanted to design something that you'd believe could easily have evolved to live in our oceans. I wanted it to have a place in a real environment rather than being designed purely for shock value, as if it were pulled straight from a horror movie.

I wasn't entirely sure about how I wanted the creature to look, so I picked up the idea of re-imagining existing land mammals with tentacles as a starting point.

The bear on the right was an attempt at thinking about how tentacles would "work" protruding from a creatures back if it also had limbs. I'm not happy with how it turned out, but I did realise that for tentacles to be an effective addition to a creature, their body structure must also be re-imagined.

The lion head I feel works a lot better. I like how the tentacles look in place of a mane, and would like to go on to develop a creature based around those aesthetics. The idea of the "king of the jungle" becoming "king of the ocean" is also an idea that could provoke some interesting designs.

The betta fish I sketched for its fins; I thought that they might also have a place in the design of the animal, particularly if the tentacles in this instance were used more for utility rather than movement.

Finally, the very loose sketch at the bottom was going to be incorporating my above ideas, however I quickly scrapped the thought of diving in head-first, and instead decided to seek out other artists' creations for inspiration.

The first thing I noted about the vast majority of designs I found was that these creatures are clearly all meant to be "monsters" of some kind. Seeing very few designs that weren't meant to be, for want of a better term, horrifying, in one way or another, it secured the idea in my head that i wanted to design a more natural-looking creature.

All of these designs, however, utilise tentacles expertly to define their creations; some clearly use their tentacles for both movement and other purposes, while others (such as the design on the far left,) have evidently been designed with the idea to completely weaponise the tentacles in mind.

These creations have taught me a lot about the ways in which tentacles can be used in a design, and that it is of paramount importance to consider their practical purpose when coming up with my character. Otherwise, by simply attaching these appendages to a body without knowing exactly how they benefit the creature, the design will be weak and unconvincing.

With this knowledge I hope to create a variety of designs for my tentacle creature, which I will publish in my next post.

Thursday, 9 October 2014

Tentacle Creature: Visual Research

The task for this assignment is to create a colour concept for a tentacle creature, informed by visual research and studies to aid the design process.

First up I created a moodboard of tentacles and creatures that possess them. I wanted to look for images that showed tentacles within the "context" of an existing creature, as well as close-ups that focus on the details which will be paramount to creating a convincing design.

(image sources at end of post)
I feel that both kinds of images are important; the close-up photographs to study what tentacles actually look like, and the in-context shots to get an idea about how squid and octopi "hold" themselves, as well as how tentacles connect to the body and interact with things.

From these images, I've began work on some small studies in my sketchbook to get a better understanding of how tentacles look.
I've referenced some of the larger images we can see on my moodboard, and likely I will do further studies as I begin work on creating my character. The top left drawing was a first attempt at drawing a tentacle, without working from a reference, to compare what I thought I knew to what I've now learnt from the photo studies, as seen in the other pencil/watercolour and ink sketches.

After this initial stage of work, I now feel more confident in my understanding of this subject, and much more able to create a convincing design for my creature.


Image sources:
https://www.flickr.com/photos/34450190@N08/11847079564
http://www.nhm.ac.uk/nature-online/species-of-the-day/collections/our-collections/architeuthis-dux/morphology/index.html
http://ocean.nationalgeographic.com/ocean/photos/squid/
http://www.thedailymash.co.uk/images/stories/tentacle250.jpg
http://www.2luxury2.com/monterey-bay-aquarium-inspires-conservation-of-the-oceans-through-breakthrough-tentacles-exhibit/
http://pajaritoenelalambre.wordpress.com/2011/03/26/to-scare-the-octopus/
http://www.smithsonianmag.com/smart-news/severed-octopus-arms-have-a-mind-of-their-own-2403303/?no-ist
http://www.regardsurlemonde.fr/blog/caracteristiques-remarquables-des-animaux-de-nos-oceans (unable to find original source)
http://www.nhm.ac.uk/about-us/news/2010/april/colossal-squid-joins-museum-tour64890.html
http://blogs.scientificamerican.com/octopus-chronicles/2014/01/10/octopus-arms-human-tongues-intertwine-for-science/